Prisma

Token Reference 32 tokens

TokenValueDescription
decoration.gradient-ground-start{primary}Ground-layer gradient deep end (hero, header backgrounds)
decoration.gradient-ground-mid{primary}Ground-layer gradient primary midpoint
decoration.gradient-ground-end{primary}Ground-layer gradient bright end (analogous hue shift)
decoration.gradient-ground-foreground{primary-foreground}Text/icon color on ground-layer gradient
decoration.gradient-card-start{primary}Card-layer gradient deep end
decoration.gradient-card-mid{primary}Card-layer gradient primary midpoint
decoration.gradient-card-end{primary}Card-layer gradient bright end (analogous hue shift)
decoration.gradient-card-foreground{primary-foreground}Text/icon color on card-layer gradient
decoration.gradient-mesh-1{primary}Mesh ambient color 1 — warm hue shift (+30°)
decoration.gradient-mesh-2{primary}Mesh ambient color 2 — primary hue
decoration.gradient-mesh-3{primary}Mesh ambient color 3 — cool hue shift (-30°)
decoration.gradient-mesh-4{primary}Mesh ambient color 4 — tint/accent
decoration.gradient-angle135degDefault gradient direction for linear-gradient
chart.basic-row-0var(--color-yellow-300)
chart.basic-row-100var(--color-yellow-500)
chart.slide-bar-0var(--color-blue-400)
chart.slide-bar-100var(--color-blue-500)
chart.basic-col-0var(--color-lime-400)
chart.basic-col-100var(--color-green-500)
chart.importantvar(--color-rose-500)
chart.normalvar(--color-sky-500)
chart.lowvar(--color-emerald-400)
chart.class-a#3dffdc
chart.class-bvar(--color-indigo-500)
chart.class-cvar(--color-blue-500)
chart.class-dvar(--color-sky-400)
chart.class-evar(--color-green-400)
chart.class-fvar(--color-yellow-400)
utility.slotvar(--color-indigo-50)
utility.slot-bordervar(--color-indigo-200)
utility.slot-darkrgba(99, 102, 241, 0.12)
utility.slot-border-darkrgba(99, 102, 241, 0.50)